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Loading G:\SteamLibrary\steamapps\common\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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Loading G:\SteamLibrary\steamapps\common\Buzz Aldrin's Space Program Manager\SPM-Windows_Data\Managed\HOTween.dll into Unity Child Domain
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<RI> Initializing input.

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Setting the language to: EN_US
 
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Adding asset bundle entry: Music/MainPlaylist/MainTheme
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/NewsScreen.unity3d
 
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Adding asset bundle entry: Music/MainPlaylist/NewsScreen
 
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Adding asset bundle entry: Music/MainPlaylist/RDResultsTheme
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/Mission Success.unity3d
 
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Adding asset bundle entry: Music/MainPlaylist/Mission Success
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Music/MainPlaylist/Mission Failed.unity3d
 
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Adding asset bundle entry: Music/MainPlaylist/Mission Failed
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/FillerPanels.unity3d
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/FillerPanelsNewsScreen.unity3d
 
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Adding asset bundle entry: FillerPanelsNewsScreen
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/MissionConfigurations.unity3d
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/MissionComponents.unity3d
 
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Unloading 1 Unused Serialized files (Serialized files now loaded: 26 / Dirty serialized files: 0)

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Inside InitializeNavigationPlaylist.
 
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Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/Photos/MISSIONCONTROL/Jeff Strum.unity3d
 
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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/Portraits/GenericPhotos/MISSIONCONTROL/MISSIONCONTROL-M5022.unity3d
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Adding asset bundle entry: Portraits/GenericPhotos/MISSIONCONTROL/MISSIONCONTROL-M5033
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Adding asset bundle entry: Portraits/Photos/MISSIONCONTROL/Jeff Strum
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Adding asset bundle entry: Portraits/GenericPhotos/MISSIONCONTROL/MISSIONCONTROL-M5005
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Adding asset bundle entry: Portraits/GenericPhotos/MISSIONCONTROL/MISSIONCONTROL-F1020
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Adding asset bundle entry: Portraits/GenericPhotos/MISSIONCONTROL/MISSIONCONTROL-M5022
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36 / Dirty serialized files: 0)

Unloading 813 unused Assets to reduce memory usage. Loaded Objects now: 5251.
Total: 12.526253 ms (FindLiveObjects: 0.309997 ms CreateObjectMapping: 0.358944 ms MarkObjects: 10.920108 ms  DeleteObjects: 0.505405 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36 / Dirty serialized files: 0)

Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 5373.
Total: 11.947235 ms (FindLiveObjects: 0.357047 ms CreateObjectMapping: 0.318345 ms MarkObjects: 10.742153 ms  DeleteObjects: 0.096376 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 36 / Dirty serialized files: 0)

Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 3427.
Total: 9.081750 ms (FindLiveObjects: 0.301270 ms CreateObjectMapping: 0.309618 ms MarkObjects: 7.793193 ms  DeleteObjects: 0.247011 ms)

Ending season.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Saving file at C:/Users/Dominic/AppData/LocalLow/MatrixGames/BASPM/AutoSave-2015-11-26-103412-1957-2.xml
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Saved autosave info at C:/Users/Dominic/AppData/LocalLow/MatrixGames/BASPM
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Processing campaign RTTM events.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Loading asset bundle from: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems/GraduatedSETAdvancedTraining-Soviet-01.unity3d
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

starting www download: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems/GraduatedSETAdvancedTraining-Soviet-01.unity3d
file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems/GraduatedSETAdvancedTraining-Soviet-01.unity3d cached to C:/Users/Dominic/AppData/LocalLow/Unity/WebPlayer/Cache/MatrixGames_BASPM/2443cc73c0f644e6853243fa48fabf8393291d32
loading from cache: file://G:/SteamLibrary/steamapps/common/Buzz Aldrin's Space Program Manager/SPM-Windows_Data/AssetBundles/NewsItems/GraduatedSETAdvancedTraining-Soviet-01.unity3d
Adding asset bundle entry: NewsItems/GraduatedSETAdvancedTraining-Soviet-01
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37 / Dirty serialized files: 0)

Unloading 629 unused Assets to reduce memory usage. Loaded Objects now: 3128.
Total: 8.842328 ms (FindLiveObjects: 0.190855 ms CreateObjectMapping: 0.308100 ms MarkObjects: 7.468397 ms  DeleteObjects: 0.446973 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37 / Dirty serialized files: 0)

Unloading 1216 unused Assets to reduce memory usage. Loaded Objects now: 3875.
Total: 11.077573 ms (FindLiveObjects: 0.377536 ms CreateObjectMapping: 0.405614 ms MarkObjects: 9.006623 ms  DeleteObjects: 0.855244 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37 / Dirty serialized files: 0)

Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 4751.
Total: 10.732287 ms (FindLiveObjects: 0.267121 ms CreateObjectMapping: 0.329348 ms MarkObjects: 9.406925 ms  DeleteObjects: 0.291784 ms)

Filling elements of SOLAR_SYSTEM_ELEMENT_EARTH. Selected program category ID is 26, selected pgm ID is 01 and selected msn cnfg ID is 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37 / Dirty serialized files: 0)

Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 4253.
Total: 10.357028 ms (FindLiveObjects: 0.256497 ms CreateObjectMapping: 0.317586 ms MarkObjects: 9.070746 ms  DeleteObjects: 0.282298 ms)

Calling MissionsSimulationsManager::UpdateLanguageChange.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

MsnSim26CommonStrings - System.Xml.XmlException: Document element did not appear.  Line 1, position 1.

  at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 

  at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0 

  at TextScriptLoaderAlphaNumKey.SetStringsFile (System.String stringFileContents, System.String filename) [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

XmlException: Document element did not appear.  Line 1, position 1.
  at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 

  at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0 

  at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0 

  at TextScriptLoader.TextScriptLoaderInner (System.String stringsFileContents) [0x00000] in <filename unknown>:0 

  at TextScriptLoader..ctor (System.String stringsFileContents, System.String commonTextScriptLocalFileContents, System.String commonTextScriptGlobalFileContents, System.String stringsFilename, System.String commonTextScriptLocalFilename, System.String commonTextScriptGlobalFilename) [0x00000] in <filename unknown>:0 

  at MissionsSimulationsManager.UpdateLanguageChangeMissionData (.TextScriptsManager textScriptsManager) [0x00000] in <filename unknown>:0 

  at MissionsSimulationsManager.UpdateLanguageChange (System.Object sender) [0x00000] in <filename unknown>:0 

  at MissionsSimulationsManager.LoadMissionConfiguration (System.String pgmCtgID, System.String pgmID, Int32 msnCnfgID, Int32 season, .MissionsConfigurationsManager missionsConfigurationsManager, .MissionAssignmentsManager missionAssignmentsManager, System.Collections.Generic.List`1 rocketsForMsnCnfg, .GoalsManager goalsManager, .Player player, Boolean overwriteCurrentMissionDataWithNewlyLoadedMission, System.Collections.Generic.HashSet`1 flightControllersSlotsIDsInUse, System.Collections.Generic.HashSet`1 astronautsSlotsIDsInUse) [0x00000] in <filename unknown>:0 

  at MissionsSimulationsManager.RetrieveSlotsIDsInUse (System.String pgmCtgID, System.String pgmID, Int32 msnCnfgID, Int32 season, .MissionsConfigurationsManager missionsConfigurationsManager, System.Collections.Generic.List`1 rocketsForMsnCnfg, .GoalsManager goalsManager, .MissionAssignmentsManager missionAssignmentsManager, .Player player, Boolean overwriteCurrentMissionDataWithNewlyLoadedMission, System.Collections.Generic.HashSet`1& flightControllersSlotsIDsInUse, System.Collections.Generic.HashSet`1& astronautsSlotsIDsInUse) [0x00000] in <filename unknown>:0 

  at MissionsSimulationsManager.RetrieveSlotsIDsInUse (System.String pgmCtgID, System.String pgmID, Int32 msnCnfgID, Int32 season, .GameWorld gameWorld, .Player player, Boolean overwriteCurrentMissionDataWithNewlyLoadedMission, System.Collections.Generic.HashSet`1& flightControllersSlotsIDsInUse, System.Collections.Generic.HashSet`1& astronautsSlotsIDsInUse) [0x00000] in <filename unknown>:0 

  at VABAssignmentsLayoutOverlay.UpdateAssignmentsOverlay () [0x00000] in <filename unknown>:0 

  at VABAssignmentsLayoutOverlay.RefreshScreen () [0x00000] in <filename unknown>:0 

  at VABAssignmentsLayoutOverlay.Initialize () [0x00000] in <filename unknown>:0 

  at SceneOrchestrator.AddVABAssignmentsOverlayToBaseScreen (AssignmentsOverlayT assignmentsOverlayType, System.String overlayName, Int32 schedMsnID, System.String pgmCtgID, System.String pgmID, Int32 msnCnfgID, Int32 season, .MissionsConfigurationsManager missionsConfigurationsManager, Boolean mustPopSceneWhenBackButtonIsPressed) [0x00000] in <filename unknown>:0 

  at SceneOrchestrator+<PushSceneInGameScreenAndAddVABMissionControlAssignmentsOverlayToBaseScreenInner>c__Iterator2F.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 1 Unused Serialized files (Serialized files now loaded: 37 / Dirty serialized files: 0)

Unloading 487 unused Assets to reduce memory usage. Loaded Objects now: 4767.
Total: 11.618646 ms (FindLiveObjects: 0.259912 ms CreateObjectMapping: 0.348699 ms MarkObjects: 10.250787 ms  DeleteObjects: 0.333142 ms)

